Show / Hide Table of Contents

Class Chunk

Inheritance
System.Object
Chunk
CelChunk
CelExtraChunk
FrameTagsChunk
LayerChunk
PaletteChunk
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ToString()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: FasterGames.Aseprite.Editor.Library
Assembly: cs.temp.dll.dll
Syntax
public class Chunk

Constructors

Chunk(UInt32, ChunkType)

Declaration
public Chunk(uint length, ChunkType type)
Parameters
Type Name Description
System.UInt32 length
ChunkType type

Fields

Frame

Declaration
protected Frame Frame
Field Value
Type Description
Frame

HEADER_SIZE

Declaration
public const int HEADER_SIZE = 6
Field Value
Type Description
System.Int32

Properties

ChunkType

Declaration
public ChunkType ChunkType { get; }
Property Value
Type Description
ChunkType

Length

Declaration
public uint Length { get; }
Property Value
Type Description
System.UInt32

Methods

ReadChunk(Frame, BinaryReader)

Declaration
public static Chunk ReadChunk(Frame frame, BinaryReader reader)
Parameters
Type Name Description
Frame frame
System.IO.BinaryReader reader
Returns
Type Description
Chunk
In This Article
Back to top Copyright FasterGames ©