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Class LayerChunk

Inheritance
System.Object
Chunk
LayerChunk
Inherited Members
Chunk.HEADER_SIZE
Chunk.Frame
Chunk.Length
Chunk.ChunkType
Chunk.ReadChunk(Frame, BinaryReader)
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ToString()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: FasterGames.Aseprite.Editor.Library.Chunks
Assembly: cs.temp.dll.dll
Syntax
public class LayerChunk : Chunk

Constructors

LayerChunk(UInt32, BinaryReader)

Declaration
public LayerChunk(uint length, BinaryReader reader)
Parameters
Type Name Description
System.UInt32 length
System.IO.BinaryReader reader

Properties

BlendMode

Declaration
public LayerBlendMode BlendMode { get; }
Property Value
Type Description
LayerBlendMode

DefaultLayerHeight

Declaration
public ushort DefaultLayerHeight { get; }
Property Value
Type Description
System.UInt16

DefaultLayerWidth

Declaration
public ushort DefaultLayerWidth { get; }
Property Value
Type Description
System.UInt16

Flags

Declaration
public ushort Flags { get; }
Property Value
Type Description
System.UInt16

LayerChildLevel

Declaration
public ushort LayerChildLevel { get; }
Property Value
Type Description
System.UInt16

LayerName

Declaration
public string LayerName { get; }
Property Value
Type Description
System.String

LayerType

Declaration
public LayerType LayerType { get; }
Property Value
Type Description
LayerType

Opacity

Declaration
public byte Opacity { get; }
Property Value
Type Description
System.Byte

Visible

Declaration
public bool Visible { get; }
Property Value
Type Description
System.Boolean
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